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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Wed Dec 16, 2009 7:06 pm 
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Ghost Buster
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You have no need to worry, your set should be released within the next 24 hours or so.

Your set fell within the submission rules at the time of submission. :wink:

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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Wed Dec 16, 2009 8:53 pm 
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Location: The Netherlands, Spijkenisse
James C. Smith wrote:
No. you don't need to create bricks that destroy them self. If your level creates bricks that the player must destroy then the testers will approve your levels. The only problem is the automated system MAY get confused if your level has less then 11 objects on it. The automated check is expecting 5 rings and 6 other objects. They could be position markers, path polygons, deflectors or anything. Even if all your destructible bricks are created during play by scripts, I find it hard to believe your level would have less than 11 object placed in the level editor. Usually you need many position markers and such to make a level work. If you really did manage to make a legitimate level with fewer than 11 object placed in the editor, you would just need to add some more position makers to the level. This would satisfy the automated check and then the testers would verify that you really have 6 destructible bricks when the level is played.


It happend to us a few times. Not anymore. Thanks! :D

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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Thu Dec 17, 2009 12:37 am 
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Alf wrote:
You have no need to worry, your set should be released within the next 24 hours or so.

Your set fell within the submission rules at the time of submission. :wink:


OK, thanks :D

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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Wed Feb 03, 2010 11:32 pm 
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Location: Go away stalkers! Don't stalk meh! Birthday: Dec 15th 1994
Do the "Awesome Smiley" and the "Shoop da Whoop" and other popular internet memes count as copyrighted?

Image Awesome smiley

Image Shoop da Whoop

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Weighted Companion Cube ~ Ricochet Infinity

SUDDENLY, BOOM.

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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Thu Feb 04, 2010 12:50 am 
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Ghost Buster
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Location: I don't know. Can you tell me where I am?
If they are copyrighted, then yes they are not allowed. :(

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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Thu Feb 04, 2010 1:23 pm 
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Location: In that Smersh. Up there.
An internet meme CANNOT be copyrighted.
It is just pointless.
See, how they get edited?

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 Post subject: Re: Testing, Submission, and Prerelease Testing
PostPosted: Fri Feb 05, 2010 12:11 am 
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kelleroid2 wrote:
An internet meme CANNOT be copyrighted.
It is just pointless.
See, how they get edited?


And posted all over.

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Weighted Companion Cube ~ Ricochet Infinity

SUDDENLY, BOOM.

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