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 Post subject: Retlaw's Real Trouble - by Walter R. Moore
PostPosted: Thu Sep 11, 2008 2:28 am 
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Ghost Buster
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Click 'Post Reply' to add a comment about 'Retlaw's Real Trouble'.

Description by Walter R. Moore: Extra Fire Power


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PostPosted: Thu Sep 11, 2008 7:28 am 
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Joined: Wed Nov 22, 2006 7:14 pm
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Your first two sets were utter crap. Here, you added thousands of additional 3-hits and half-hits, more barriers, and something else. What was it? Oh, yeah – bosses whose bombs target the ship. :twisted: This set wasn’t crap, but I can’t describe what it really is because I won’t use that kind of language online. :twisted:

F / F / F


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PostPosted: Thu Sep 11, 2008 9:42 am 
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Joined: Wed Aug 04, 2004 11:01 am
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Location: Taking the long way home
This was rather difficult and I was enjoying it.
Some of the levels took over 10 minutes to complete, but they were pretty good until (crime scene music dun da dun da) BOSSES! They earned you an F. Too bad because it was challenging up until then.
If you shoot or blow up my ship then I have no choice but to bomb the set with an F.ImageImage
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 Post subject: Re: retlaws problem set
PostPosted: Fri Sep 12, 2008 8:20 am 
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Location: I am living in Rome, Italy. But i was born in Romania.
ricoman wrote:
Walter, An excellent set :!: :!: Having read the reviews b4 I started, I was reticent. I really am not sure what all of the whining and complaining is about :? :!: I loved the action, and the varients on autoplay. Thanks for a great set. I look forward to another. It is always fun to watch the puter go bat s--- on levels with a lot of bricks. I expecially liked L13. It is great fun to blast through multi layerd bricks. You got 3x A's from me. Thanks again. =D> =D> Ricoman
O_O I can't understand how you liked this Cult Of Craps... O_O

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PostPosted: Sun Sep 14, 2008 2:38 pm 
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Location: Cane Ridge, TN
I almost don't want to get into this... :? BUT.... and maybe ricoman is right in that it has something to do with the ship that you have. I enjoyed this set.... got all the rings and didn't have to replay.... but that was because of the PUs and the extra ions. The Boss did destroy me several times but there were plenty of ions to take care of that. I, too, have the ship 26 and that helped alot with all the indestructibles.... I forget which level it was... but it was the side ways maze.... that one was tough! I enjoyed the set and the challenge in spite of the negatives mentioned. :D So...... there you have it! Mixed reviews!! But that is what makes this all so interesting, many different players and creators with many different likes and dislikes. Thanks for the challenging set! :D

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PostPosted: Tue Sep 16, 2008 1:41 am 
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Location: Tennessee, USA
I don't mind a challenging set and this one was definitely challenging, but it also contained some things I don't care for. Bricks stacked on top of bricks are not fun to me, as well as bosses. Bosses are frustrating to me. L10 I thought was pretty cool. I liked how that one was scripted. You also had plenty of powerups in most levels to help get through the multitude of bricks. Not my favorite as sets go, but definitely a challenge.

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 Post subject:
PostPosted: Fri Oct 03, 2008 7:40 pm 
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Joined: Mon Aug 30, 2004 4:11 pm
Posts: 34447
Location: Wisconsin, USA
This is a very good set, with very innovative ideas and I found it to be fun to play. Enjoyed the challenges.
One complaint -- too much time in between "phases" in L2.
L3 took me 4:21 mins., but I liked the triggers.
The "boss" was beatable in L5.
L7 took me 5:27 mins. to play, but it's good and not frustrating.
The bombs are avoidable in L11 and I had plenty of ions anyway.

Thanks, and I look forward to more from you.

B/B+/B-

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 Post subject: Re: Retlaw's Real Trouble - by Walter R. Moore
PostPosted: Mon Oct 13, 2008 11:07 pm 
levels took too long to play


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 Post subject: Re: Retlaw's Real Trouble - by Walter R. Moore
PostPosted: Sun Feb 01, 2009 2:21 pm 
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Location: Zanesville, Ohio
HAPPYSIS68 wrote:
levels took too long to play

Had to replay this set, because I got a new computer and needed to reinsatll Infinity.
I should have known better then to do this, but...Sorry Walter, I did not like your set. Some levels just took too long to play, and to me, some levels were a little tedious. I doubt very much if I replay your other sets. If they are anything like this one...no.

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 Post subject: Re: Retlaw's Real Trouble - by Walter R. Moore
PostPosted: Sun Feb 01, 2009 4:06 pm 
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Sorry, this one was no fun at all. After waiting more than 10 minutes on Level 3 for the ball to bounce at precisely the correct angle to go back to the rings, I decided life was too short. I aborted the game. I call this type of game "Tormentor's Delight." You obviously had more fun devising devious ways to frustrate the player than the player was supposed to have playing your set. A question you might want to ask yourself when designing a set: "Who is supposed to have fun? Me or the player?"

Miss Creant

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